Wasserbienchen on DeviantArthttps://www.deviantart.com/wasserbienchen/art/FTCD-1-1-313649808Wasserbienchen

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FTCD 1.1

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Cover <- :bulletyellow: This is Chapter 1, page 1 :bulletyellow: -> Next

Finally.

FINALLY.
Oh my god.

Fatality, my new shiny yellow Crazy Dice Nuzlocke, has come to life!

… uh… no, as you can hopefully clearly see, the comic has got nothing to do with IBAW. :'D
It's probably going to have 10 chapters, and each chapter will be quite short, so… yeah. We'll see about that.

Please don't pressure me about doing updates for Fatality. IBAW is still my utmost priority!
Check here for my main Project, a White Nuzlocke.
Of course, I still want to finish Fatality ;D

So… tell me what you think!


:star: The Ruleset:

:bulletblack: The Rules take effect after you receive your first Pokeballs.

:bulletblack: If a Pokemon faints, it's dead.
-> Poisonfaint = dead
-> Comic clause: You may ignore the death of your starter ONCE, and if you wipe out completely, you may restart your save point and retry.
:bulletblack: Catch only the first Pokemon in each area, with the exception of rolls - event mons count separately.
:bulletblack: No buying items. (Pokeballs and TMs are excempt from this rule)
:bulletblack: Each time you enter an area for the FIRST TIME (no re-rolls when you re-enter an area), you roll a die with 20 sides. According to what you roll:

1. Randomly determine a team member. This team member is now dead. (Ignore if team has only one member.)
2. Manually choose a Pokemon. This Pokemon will be killed.
3. Randomly determine a team member. This team member will now be replaced with an equally random box member. The previously boxed member cannot leave the team (unless rolled otherwise) and only if this member dies can the other member who was boxed return to the team. (Ignore if there are no boxed Pokemon.)
4. Randomly determine a team member. This team member cannot evolve, ever, but also has to remain on the team until dead.
5. Randomly determine a team member. This team member is the only one that can be used on this area, until either the member is killed or all important events are done.
6. You can't catch a pokemon here.
7. You can catch the first 2 Pokemon here.
8. You can choose which pokemon you want to catch here.
9. In this area, grass, water and cave levels are each counted as seperate catch chances.
10. You can catch the first 4 pokemon which you encounter, but you may not weaken them at all.
11. You can't use healing items here.
12. You can only use healing items outside of battle.
13. You can only use healing items inside of battle.
14. Buy 10 items.
15. Buy 20 items.
16. Throw away a random item completely.
17. Empty your bag of all items that can be thrown away.
18. For all important battles (Team Rocket, Gym Leaders, Rival battles) you will use the following rules: Randomly determine which move you are allowed to use, if you switch you have to randomly determine to which pokemon you switch and if you want to use an item, you have to flip a coin to decide whether you're allowed to use one or not. (Game of Chance Rules by *Nonparael, check out his Nuzlocke!)
19. Nothing happens.
20. Choose one Pokemon to resurrect. (You may not save this for later.)
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© 2012 - 2024 Wasserbienchen
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Sunnyfrost's avatar
Seems I'm a wee bit late to the Crazy Dice party. xP I just started this challenge in Pokemon Emerald, and it's going pretty good so far, surprisingly. I keep getting 12s and 13s for some strange reason, and I think the biggest hindrance was my rolling of a 1 directly after I caught my first Pokemon. Lovely idea of a nuzlocke that you came up with~ :)